Dungeon Exiles 0.4.0: The Awakening
Hello everyone, how's it going? Today I have the largest update Dungeon Exiles has ever seen! This is patch 0.4.0 and I've called it: The Awakening! Stick around and you'll see why.
What's new?
New Floor 1, 2 and 3
So as part of Dungeon Exiles 0.4.0, all of the floors have been rethemed and renamed, like so:
Floor One: The Necropolis Depths -> The Fallen Gate of Azamar
Floor Two: The Frostbitten Catacombs -> The Burial Grounds
Floor Three: The Cursed Crypt -> The Halls of Pestilence
The idea is that I wanted to maintain a more consistent theming and logical progression between the floors.
New Art and Enemies
So as part of having all new floors I have redone the art for all of the enemies, however you'll notice that regular enemies have been upgraded to 64x64 and bosses have been upgraded to 128x128. Due to the amount of enemies I will just be showing off the bosses here:
The Dread Marshal of the Fallen Gate of Azamar
The Grave Warden of the Burial Grounds
The Spider Queen of the Halls of Pestilence
New Traits and Synergies
The last new major change in Dungeon Exiles: The Awakening is the introduction of the new traits and synergies system! You may know where this is going if you've played games like Team Fight Tactics. But anyway, almost every single skill now has a trait, and upon hovering over it you can see the synergy bonuses you can unlock with each trait. For example, here is the Cyromancer trait for the Mage:
To view your current passives and traits you can click the book icon or press "S" to view your skillbook:
Closing Words
So as part of the new traits and synergies update, currently the Rogue and Paladin are unavailable as I need to finish working on them, but hopefully, they should be returning soon(tm). Thank you for reading and hopefully I'll see you in the next post!
Peace!
Get Dungeon Exiles
Dungeon Exiles
A pixel art, auto-battling roguelike
Status | In development |
Author | Gronkins |
Genre | Role Playing, Strategy |
Tags | autobattler, Fantasy, Medieval, Pixel Art, Roguelike, Singleplayer, Strategy RPG |
Languages | English |
Accessibility | One button |
More posts
- Dungeon Exiles 0.5.3Jul 14, 2024
- The Rogue Returns! Dungeon Exiles - 0.4.1Feb 27, 2024
- Deadly Ailments - Dungeon Exiles 0.3.3Feb 12, 2024
- The Light in the Darkness: Dungeon Exiles' New Class - Patch 0.3.2Feb 05, 2024
- Skill Rarities and Armour: Dungeon Exiles - 0.3.1Jan 30, 2024
- The Cursed Crypt: The Third Floor of Dungeon Exiles 0.3.0Jan 22, 2024
- Adding Potions and Dialogue - Dungeon Exiles 0.2.6Jan 18, 2024
- Reworking Random Events - Dungeon Exiles 0.2.5Jan 08, 2024
- Improving My Enemies and Adding Status Effects - Dungeon Exiles 0.2.4Jan 02, 2024
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